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See:
Description
| Class Summary | |
| FootModel | Generates the footfall movements on the fly using a base footprint. |
| SoundGrainModel | Generates the sound grains used to simulate footfalls (contact, knocks, thumps etc). |
Generators for (1) FootModel: footfall movements (2) SoundGrainModel: white-noise & simulated knocks, thumps etc.
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