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See:
Description
| Class Summary | |
| FootFallSynth | Abstract class for synthesizing footfall sounds based pressure data. |
| FootFallSynthByCell | TODO: Synthesize footfall sounds based pressure data of each individual cell |
| FootFallSynthByFrame | Synthesize footfall sounds based pressure data for each frame as a whole |
Synthesizes and renders the audio by taking current frame as input from FootFallStream. Also takes the settings/controls on-screen as parameters.
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